As the title says, this is an expanded and modified list of various containers for 3.5e D&D
Packs
Item | cost | weight | capacity | notes |
---|---|---|---|---|
Backpack | 2 gp | 2 lb | 180 lb | |
Backpack (small) | 2 gp | 0.5 lb | 45 lb | For Small sized figures |
Packboard | 3 gp | 5 lb | [1] | For Medium sized figures |
Packboard (small) | 3 gp | 1 lb | [1] | For Small sized figures |
Packboard (large) | 12 gp | 20 lb | [1] | For Large sized humanoid figures |
Pack Saddle | 5 gp | 15 lb | [1] | For Large sized pack animals |
Pack Saddle, exotic | 15 gp | 20 lb | [1] | For other Large sized creatures |
Pack Saddle (med) | 3 gp | 5 lb | [1] | For Medium sized pack animals |
[1] Packboards and pack saddles can hold as much as the figure can carry. They can only be used by figures of the appropriate size (e.g. a Medium figure cannot use a Small packboard.)
A backpack provides 1 point of hardness protection for its contents. A packboard or pack saddle does not provide any protection – the items strapped to it are exposed.
Pouches and Bags
Item | cost | weight | capacity | notes |
---|---|---|---|---|
Belt Pouch | 1 gp | 0.5 lb | 5 lb | |
Toolkit Bag, light | 5 sp | 0.5 lb | 5 lb | |
Toolkit Bag, standard | 1 gp | 1 lb | 10 lb | |
Toolkit Bag, heavy | 2 gp | 2 lb | 20 lb | |
Saddlebags | 8 gp | 8 lb | 80 lb × 2 | |
Saddlebags, light | 2 gp | 2 lb | 20 lb × 2 |
A light toolkit bag is the sort commonly used to hold a healer’s kit or thieves tools. A standard toolkit bag is the sort commonly used to hold artisans tools, a climber’s kit, or a disguise kit. In both cases, the weight of the kit in the standard equipment list includes the weight of the bag.
Saddlebags come in pairs, and are halfway between an oversized pair of “belt pouches” for a mount and a form of backpack for a mount. Standard saddlebags hold up to 80 lb on each side, and light saddlebags hold up to 20 lb on each side.
Barrels, Buckets, Kegs, and Tubs
Item | cost | weight | capacity | notes |
---|---|---|---|---|
Keg | 1 gp | 8 lb | 8 gallons | 72 lb when full |
Half Barrel | 1 gp | 15 lb | 15 gallons | 135 lb when full |
Barrel | 2 gp | 30 lb | 30 gallons | 270 lb when full |
Hogshead | 4 gp | 60 lb | 60 gallons | 540 lb when full |
Bucket | 5 sp | 2 lb | 2 gallons | Standard wooden bucket |
Bucket, 1 gallon | 3 sp | 1 lb | 1 gallon | |
Bucket, 5 gallon | 8 sp | 5 lb | 5 gallons | |
Tub, 10 gallon | 2 gp | 10 lb | 10 gallons | wooden tub |
Tub, 20 gallon | 4 gp | 20 lb | 20 gallons | |
Tub, 40 gallon | 8 gp | 40 lb | 40 gallons |
Baskets
Item | cost | weight | capacity | notes |
---|---|---|---|---|
Basket | 4 sp | 1 lb | 64 lb | 1 bushel, 8 gallons |
Basket, half-bushel | 2 sp | 0.5 lb | 32 lb | ½ bushel, 4 gallons |
Basket, peck | 1 sp | — | 16 lb | ¼ bushel, 2 gallons |
A typical bushel basket is 1.5 feet across and 1 foot high. This is the “basket” listed in the SRD. A peck basket would have a weight of 0.25 lb if figuring things that finely, but the D&D 3.5 rules ignore weights that low for encumbrance purposes.
Clay Jugs, Pitchers, and Mugs
Item | cost | weight | capacity | notes |
---|---|---|---|---|
Clay Jug, 5 gal. | 15 cp | 5 lb | 5 gallon | 45 lb when filled |
Jug, 2 gal. | 6 cp | 2 lb | 2 gallon | 18 lb when filled |
Jug, 1 gal. | 3 cp | 1 lb | 1 gallon | 9 lb when filled |
Jug, ½ gal. | 3 cp | 1 lb | 2 quarts | 5 lb when filled |
Jug, 1 quart | 3 cp | 0.5 lb | 1 quart | 2.5 lb when filled |
Jug, 1 pint | 3 cp | 0.5 lb | 1 pint | 1.5 lb when filled |
Pitcher | 2 cp | 1 lb | 4 pints | 5 lb when filled |
Mug/Tankard | 2 cp | — | 1 pint | 1 lb when filled |
The 1 gallon clay jug is the “Jug, clay” listed in the SRD. As a house-rule errata, it weights 1 lb when empty, and the 9 lb listed in the SRD when filled.
Note that clay jugs smaller than 1 gallon don’t cost less than the 1 gallon clay jug.
As with the 1 gallon jug, the “pitcher” and “mug/tankard” have a house-rule errata: The weights given in the SRD are the weights of these two containers when filled, with lower empty weights being the ones listed here.
Glass Bottles and Vials
Item | cost | weight | capacity | notes |
---|---|---|---|---|
Glass Bottle, 1 gal. | 12 gp | 1 lb | 1 gallon | 9 lb when filled |
Bottle, ½ gal. | 6 gp | 0.5 lb | 2 quarts | 4 lb when filled |
Bottle, 1 quart | 3 gp | — | 1 quart | 2 lb when filled |
Bottle, wine | 2 gp | — | 1.5 pints | 1.5 lb when filled |
Bottle, 1 pint | 18 sp | — | 1 pint | 1 lb when filled |
Bottle, ½ pint | 16 sp | — | 8 oz | 0.5 lb when filled |
Vial, 4 oz | 14 sp | — | 4 oz | negligible weight when filled |
Vial, 2 oz | 12 sp | — | 2 oz | negligible weight when filled |
Vial, 1 oz | 1 gp | — | 1 oz | Standard Ink or Potion vial |
A one quart bottle would have a weight of 0.25 lb if figuring things that finely, but the D&D 3.5 rules ignore weights that low for encumbrance purposes.
The “wine” bottle is the “bottle, wine glass” bottle listed in the SRD.
Note that the standard (1 oz) vial has a weight of “—“ here, rather than the 1/10 lb listed in the book and SRD.
90% or more of all vials are glass, with most of the rest being metal, and a few being of some other material. Non-glass vials have the same cost as glass vials, and for most purposes are functionally identical. However non-glass vials are more likely to prove incompatible with a given substance or formulation than glass vials. Non-glass vials will be incompatible 10% of the time, while glass vials will be incompatible only 1% of the time.
Flasks
Item | cost | weight | capacity | notes |
---|---|---|---|---|
Clay Flasks | ||||
– 1 quart | 3 cp | 0.5 lb | 2 pints | 2.5 lb when filled |
– 1 pint | 3 cp | 0.5 lb | 1 pint | 1.5 lb when filled |
– 1 pint, thin-walled | 1 cp | — | 1 pint | 1 lb when filled |
Metal Flasks | ||||
– 1 quart | 2 gp | — | 2 pints | 2 lb when filled |
– 1 pint | 18 sp | — | 1 pint | 1 lb when filled |
– ½ pint | 16 sp | — | 8 oz | 0.5 lb when filled |
Wooden Flasks | ||||
– 1 quart | 1 gp | — | 2 pints | 2 lb when filled |
– 1 pint | 5 sp | — | 1 pints | 1 lb when filled |
– ½ pint | 3 sp | — | 8 oz | 0.5 lb when filled |
The 1-pint clay flask is the “flask (empty)” of the SRD. Note that the weight of 1.5 lb given in the SRD is for a full flask, with an empty flask weighing 0.5 lb.
The “thin-walled” clay flasks are the easily-broken flasks used as splash weapons for acid, holy water, etc. If emptied normally, rather than being used as splash weapons, they have a 50% chance of breaking when refilled.
Clay flasks (other than the thin-walled flasks) and wooden flasks have hardness 2 and 1 hit point. Metal flasks have hardness 5 and 1 hit point. The “1-hit point” is the damage needed to crack them or otherwise make them too leaky to use. Completely shattering them requires more damage.
“Wooden” flasks may also be made from hardened leather or other materials (e.g. gourds).
Chests and Trunks
Item | cost | weight | capacity | notes |
---|---|---|---|---|
Trunk | 4 gp | 40 lb | 500 lb | |
Small Trunk | 2 gp | 20 lb | 250 lb | |
Chest | 1 gp | 10 lb | 125 lb | |
Treasure Chest | 2 gp | 25 lb | 125 lb | or 500 lb of coins |
A trunk is roughly 3 feet by 2 feet by 18 inches, with an internal volume of 8 cubic feet
A small trunk is roughly 30 by 20 by 15 inches, with an internal volume of 4 cubic feet
A chest is roughly 2 feet by 18 inches by 1 foot, with an internal volume of 2 cubic feet
A “treasure” chest is the standard chest of the SRD. It has the same dimensions as the chest above, but is reinforced to carry coins. A treasure chest can carry up to 500 lb of coins, or 125 lb of jewelry, gems, magic items, and ordinary goods. Each 5 lb of non-coin items stowed in a treasure chest reduces its coin capacity by 20 lb of coins.
Notes on opening and breaking chests
All chests and trunks have hardness 5. They have a break DC of 17, except for the treasure chest which has a break DC of 23.
Hit points are Trunk–15 hp; Small Trunk–10 hp; Chest–5 hp; Treasure Chest–15 hp.
Built-in locks add to the cost and grant a DC vs open lock to open them, as per the standard rules: Simple–20gp/DC 20; Average–40gp/DC25; Good–80gp/DC 30; Amazing–150gp/DC 40 Built in locks do not affect hardness, break DC, or hit points of the chest.
Padlocks also grant a DC vs open lock to open them. In addition, they can be attacked separately from the chest or trunk. They all have hardness 10 and 5 hit points, and a break DC of Simple–DC22; Average–DC24; Good–DC26; and Amazing–DC28
Sacks
Item | cost | weight | capacity | notes |
---|---|---|---|---|
Sack | 1 sp | 0.5 lb | 100 lb | 2 × 3 foot standard sack |
Sack, 250 lb | 2 sp | 1 lb | 250 lb | 3 × 4 foot large sack |
Sack, 50 lb | 5 cp | — | 50 lb | 19 × 28 inches |
Sack, 25 lb | 3 cp | — | 25 lb | 15 × 22 inches |
Sack, 10 lb | 1 cp | — | 10 lb | 11 × 17 inches |
Coin sack | 3 cp | — | 50 lb | or 10 lb of ordinary goods |
Gem sack, large | 1 gp | — | 10 lb | 11 × 17 inches |
Gem sack, med | 5 sp | — | 5 lb | |
Gem sack, small | 2 sp | — | 2 lb | |
Gem sack, tiny | 1 sp | — | 1 lb |
Sacks are normally of burlap or other heavy, coarse material (“sackcloth”). They come in various sizes, as given in the table. Canvas sacks cost twice as much as ordinary sacks, but have a hardness of 1 (instead of hardness 0). They otherwise have the same weight and capacity as ordinary sacks of the same size.
Coin sacks are heavy canvas and/or leather. They are the same size as a normal 10 lb sack, but have extra strength so that they can hold up to 50 lb of coins without bursting. If used to hold ordinary goods, a coin sack will only hold 10 lb. Coin sacks have hardness 2.
Gem sacks are of velvet, fine thin leather, or similar materials. They are typically used to hold gems, jewelry, and other high-value items.
Other
Item | cost | weight | capacity | notes |
---|---|---|---|---|
Case, map or scroll | 1 gp | 0.5 lb | (special) | see below |
Pot, iron | 5 sp | 10 lb | 5 quarts | 20 lb when filled |
Waterskin, 2 quart | 1 gp | — | 2 quarts | 4 lb when filled |
Waterskin, 1 quart | 5 sp | — | 1 quart | 2 lb when filled |
Waterskin, 1 pint | 5 sp | — | 1 pint | 1 lb when filled |
A scroll case can hold up to 10 scrolls. However, if the case holds more than four scrolls, it is a full-round action to pull out the desired scroll. If there are four scrolls or fewer, then pulling a scroll from a scroll case is a move-equivalent action.
An iron pot has a 5 quart capacity. (Think: 5 quart cast-iron Dutch oven.) The 10 lb weight given in the SRD is for an empty pot. A full pot would weigh 20 lb.
The 2-quart waterskin is the standard waterskin from the SRD. The 1-pint waterskin is the SRD waterskin for Small characters, but with a reduced price. Note that the weights given in the SRD are for full waterskins.